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Rookies [R]

The Preamble, the spirit of the game

Cricket is a game that owes much of its unique appeal to the fact that it should be played not only within its Laws but also within the Spirit of the Game. Any action which is seen to abuse this spirit causes injury to the game itself. The major responsibility for ensuring the spirit of fair play rests with the captains.

1. There are two Laws which place the responsibility for the team's conduct firmly on the captain.

Responsibility of captains
The captains are responsible at all times for ensuring that play is conducted within the Spirit of the Game as well as within the Laws.

Player's conduct
In the event of a player failing to comply with instructions by an umpire, or criticising by word or action the decisions of an umpire, or showing dissent, or generally behaving in a manner which might bring the game into disrepute, the umpire concerned shall in the first place report the matter to the other umpire and to the player's captain, and instruct the latter to take action.

2. Fair and unfair play
According to the Laws the umpires are the sole judges of fair and unfair play.

The umpires may intervene at any time and it is the responsibility of the captain to take action where required.

3. The umpires are authorised to intervene in cases of:

  • Time wasting
  • Damaging the pitch
  • Dangerous or unfair bowling
  • Tampering with the ball
  • Any other action that they consider to be unfair

4. The Spirit of the Game involves RESPECT for:

  • Your opponents
  • Your own captain and team
  • The role of the umpires
  • The game's traditional values

5. It is against the Spirit of the Game:

  To dispute an umpire's decision by word, action or gesture

  To direct abusive language towards an opponent or umpire

  To indulge in cheating or any sharp practice, for instance:
a) to appeal knowing that the batsman is not out
b) to advance towards an umpire in an aggressive manner when appealing
c) to seek to distract an opponent either verbally or by harassment with persistent clapping or unnecessary noise under the guise of enthusiasm and motivation of one's own side

Playing Conditions

All MCC laws of cricket as found in this document (see also ICC World Cup 2003 playing conditions) will apply. Playing conditions specific to this tournament are as follows:

One innings per side, each innings limited to a maximum of 20 overs

Scheduled Hours of Play


First Innings


Second Innings

Weekday Matches




Weekend A




Weekend B




Weekend C




The interval will normally be of 15 minutes duration. In reduced overs matches, the interval will be cut to 10 minutes.

Re-arrangement of Overs
Teams have one hour 15 minutes to bowl 20 overs. In the first innings, the calculation of the number of overs to be bowled shall be based on one over for every full 4 minutes in the total time available for play up to the scheduled close of play. In the second innings of the match, overs shall be reduced at a rate of one over for every full 4 minutes lost, unless the first innings finished early / second innings started early in which case no overs are lost until the time that has been gained is subsequently lost.

Timed Out
The incoming batsman must be in position to take guard or for his partner to be ready to receive the next ball (or for his partner to receive the next ball) within one minute 30 seconds of the fall of the previous wicket.

Restrictions on the Placement of Fieldsmen
The following fielding restrictions apply for the first six overs of each innings:

·         Only two fielders will be allowed outside the 30 yard circle

·         No more than five fielders will be permitted on the leg-side

  • There must be a minimum of two stationary fieldsmen within the 15 yards field restriction of the striker at the instant of delivery. When a fast bowler is bowling the two stationary fieldsmen may be permitted to stand deeper than 15 yards provided only that they are standing in slip, leg slip and gully positions.


For the remaining overs only five fieldsmen are permitted to be outside the field restriction marking at the instant of delivery.

Number of Overs per Bowler
Each bowler may bowl a maximum of four overs. In a delayed or interrupted match, no bowler may bowl more than one fifth of the total overs allowed unless such a number has been exceeded before the interruption.

Short Pitched Bowling
As in other one-day competitions, one short-pitched ball is allowed per over.

Over-Rate Penalties (This will not apply in the first round of matches)
The six-run penalty for each over not bowled will apply - all sides are expected to be in position to bowl the first ball of the last of their 20 overs within one hour 15 minutes playing time. In reduced over matches, the fielding side has one over's leeway in addition to any time that the Umpires may allow for stoppages.

Umpires are instructed to apply a strict interpretation of time-wasting by the batsman (five-run penalties). Specifically, batsmen are expected to be ready for the start of a new over as soon as the bowler is ready.

A new red ball will be provided for each new inning.

Ball replacement
The umpires shall regulate these changes so that the game is not delayed beyond the allotted time frame:

It will be the responsibility of the batting team to search for and return the ball if it gets lost in the trees beyond the field of play. In the meanwhile, the umpire shall provide (according to the following regulations) a different ball to the fielding team and play shall continue uninterrupted:

·         At any time, a ball closest to the condition to the one that has been lost will be provided

·         Once the ball is found, it will be returned to the umpire at the change of over and play will continue using the original ball

·         Umpires will be the best judge of the condition of the ball

Points Table
Points will be awarded as follows:


4 points

Tie or no result

2 points each

Walk Over

4 points to the team receiving
- 2 points to the team giving


In the event of teams finishing on equal points in either Group, the right to play in the semi final stage will be decided in the following order of priority:

  • The most wins in the group matches.
  • When two teams have both equal points and equal wins, the team which was the winner of the Group Match played between them will be placed in the higher position.
  • When more than two teams have equal points and equal wins, the team which was the winner of most number of matches played between those teams will be placed in the higher position.
  • If still equal, the team with the higher net run rate in the group matches will be placed in the higher position (refer to 21.9.5 below for the calculation of net run rate).
  • If still equal, the team with the higher number of wickets taken per balls bowled in the Group Matches in which results were achieved will be placed in the higher position.
  • In the highly unlikely event that teams cannot be separated by the above this will be done by drawing lots


Net Run Rate

  • For the purpose of 21.9.1 above, a team’s net run rate is calculated by deducting from the average runs per over scored by that team throughout the group matches, the average runs per over scored against that team throughout the group matches.
  • In the event of a team being all out in less than its full quota of overs, the calculation of its net run rate shall be based on the full quota of overs to which it would have been entitled and not on the number of overs in which the team was dismissed.
  • Only those matches where results are achieved will count for the purpose of net run rate calculations.

Rain affected matches
Teams will be allowed to play their respective matches in the time allotted to them at the time of scheduling.

In case of rain, umpires will call off the game if 10 overs per side cannot be completed. Both teams and umpires will be required to stay at the ground till the game is officially called off and in that case, 2 points each will be awarded. In case teams are not present, the rules for “Walk Overs” will apply.

Bad light

The following MCC Law 3.9 (b) will apply:

“(b) If at any time the umpires together agree that the condition of the ground, weather or light is not suitable for play, they shall inform the captains and, unless
(i) in unsuitable ground or weather conditions both captains agree to continue, or to commence, or to restart play,
or (ii) in unsuitable light the batting side wish to continue, or to commence, or to restart play,
they shall suspend play, or not allow play to commence or to restart.”

Walk overs

Team captains will be required to report to the umpires at the ground fifteen minutes before the start of the game and will submit a team list of 12 players. The umpire will award a walk over if a team has less than eight playing members at the ground at the scheduled starting time.

Law 2 regarding substitutes will apply for any players missing at the start of the match.

2.5 Fielder absent or leaving the field

Law 2.5 shall be replaced by the following:

If a fielder fails to take the field with his side at the start of the match or at any later time, or leaves the field during a session of play, the umpire shall be informed of the reason for his absence, and he shall not thereafter come on to the field during a session of play without the consent of the umpire. (See Law 2.6 as modified). The umpire shall give such consent as soon as practicable.

If the player is absent from the field for longer than 8 minutes:

2.1.1 the player shall not be permitted to bowl in that innings after his return until he has been on the field for at least that length of playing time for which he was absent.

2.1.2 the player shall not be permitted to bat unless or until, in the aggregate, he has returned to the field and/or his side’s innings has been in progress for at least that length of playing time for which he has been absent or, if earlier, when his side has lost five wickets.

The restriction in Clauses 2.1.1 and 2.1.2 above shall not apply if the player has suffered an external blow (as opposed to an internal injury such as a pulled muscle) whilst participating earlier in the match and consequently been forced to leave the field. Nor shall it apply if the player has been absent for very exceptional and wholly acceptable reasons (other than injury or illness).

In the event of a fieldsman already being off the field at the commencement of an interruption in play through ground, weather or light conditions, he shall be allowed to count any such stoppage time as playing time, provided that he personally informs the umpires when he is fit enough to take the field had play been in progress


Some important references:


Law 42.16 Batsmen stealing a run
It is unfair for the batsmen to attempt to steal a run during the bowler's run up. Unless the bowler attempts to run out either batsman – see 15 above and Law 24.4 (Bowler throwing towards striker's end before delivery) – the umpire shall
(i) call and signal Dead ball as soon as the batsmen cross in any such attempt.
(ii) return the batsmen to their original ends.
(iii) award 5 penalty runs to the fielding side. See 17 below.
(iv) inform the other umpire, the batsmen, the captain of the fielding side and, as soon as practicable, the captain of the batting side of the reason for the action taken.
(v) report the occurrence, with the other umpire, as soon as possible to the Executive of the batting side and any Governing Body responsible for
the match, who shall take such action as is considered appropriate against the captain and player or players concerned.


Administrative Responsibilities


Team List


Captains will be required to submit a team squad of 16 players by midnight on Sunday, July 27, 2003. Please e-mail your team list to the following address: and



Player Transfers


No transfers will be allowed per se. Should a playing member have any grievances towards his team with regards to non selection and wants to transfer to a different team where his chances of playing will be brighter, he should contact the management and the situation will be evaluated on an objective basis




Teams will be required to score their innings. The scorer should:


  • Fully record scores and tally with the umpire at the end of each over
  • Record runs made as well as balls faced by each batsman
  • Be the sole spokesperson in case of conflict
  • Complete and submit the umpires match scoresheet
  • Submit the innings score on the website




It is possible to switch games with another team provided all teams affected by this measure are happy to reschedule and the management is informed in writing.